

There's a defending team and an attacking team, and the attacks much breach the defenders and capture something, kill someone, or something of that sort. Once that's out of the way, you start the match. Gameplay: When you start out, you select a team and a class. It's a first person online medieval combat game, with several different classes and weapons. It doesn't modify any particular game though, but you need to have a source game to run it.
#CHIVALRY MEDIEVAL WARFARE FORUMS MOD#
Also i haven't played in awhile but will refresh myself later and make changes where needed):Īge of Chivalry is a free mod for source games (Left 4 Dead, Half-Life 2, etc). If you don't know what it is here's a description (i'm not very good at these but will try my best. I was wondering if anypony here plays / has played Age of Chivalry. (UPDATED: Went back and added a lot more information about Chivalry: Medieval Warfare as it is now released). You cannot delete your posts in this forumĪll contents © Copyright 2003-2023 myArmoury.Didn't see a thread for these games so thought i'd make one. I don't know any specific recorded instances, but it's quite probable that soldiers in Anglo-Irish borderlands would have worn mixed gear.įorum Index > Off-topic Talk > Is the vanguard from chivalry medieval warfare accurate? In the late sixteenth century, you had English pike-&-shot armies facing Irish heavy infantry in high helms and hauberks wielding long-handled axes.

Additionally, older styles persisted longer in certain region than in others, with Ireland being a striking example. Some English nobles in the sixteenth century allegedly mustered with armor that made amused Spanish soldiers think they'd stepped out of a medieval manuscript. There's considerable evidence equipment was at times used decades or centuries after its manufacture, so kits we might call temporally mismatched historically appeared on the battlefield. Posted: Fri 05 Apr, 2013 11:18 am Post subject: Sir Walter Raleigh, upon being allowed to see the ax that would behead him, 29 October 1618 "This is a sharp medicine, but it is a physician for all diseases and miseries." The melee combat system is a concept that should be experimented with more, but I guess when you're a historical stickler your enjoyment of video games can be a casualty.īy the way Dan, I thought that Ailettes were mainly used between 12. When you have a game that imitates realism then the inaccuracies are harder for me to accept. It is one thing to be anachronistic or fantastic, but it is another to just violate common sense. At the same time really silly things, like knights using two-handed weapons in one hand and carrying the heaviest shields, even though they have the heaviest armor, just irk me. That I do commend because it is executed well. Most games do not really go into the timing aspect of fencing, with parries having to be executed at the right moment and attacks requiring commitment and stamina to execute, and feints being an option.

My opinions concerning "Chivalry: Medieval Warfare" are that the hand-to-hand combat system is better than most video games that have a melee attack in first person. Posted: Mon 01 Apr, 2013 3:42 pm Post subject:
